http://bugs.winehq.org/show_bug.cgi?id=18394
--- Comment #2 from tyle7@hotmail.com 2009-12-18 13:21:35 --- Created an attachment (id=25260) --> (http://bugs.winehq.org/attachment.cgi?id=25260) Log from running v 1.50
The game starts fine if one uses a native dpnet.dll, and sets dpnet override to (native, builtin) in winconfig.
Component should probably be set to directx-dplay.
Possibly interesting line from the crash log when using wine's builtin dpnet: fixme:dpnet:IDirectPlay8PeerImpl_Initialize (0x1ca168)->((nil),0x432ea0,0): stub