http://bugs.winehq.org/show_bug.cgi?id=32994
--- Comment #2 from Henri Verbeet hverbeet@gmail.com 2013-02-18 04:53:11 CST --- (In reply to comment #0)
fixme:d3d_surface:wined3d_surface_flip Ignoring flags 0x1.
This may be a duplicate of bug 28520, if the application uses vsync for limiting game speed.