http://bugs.winehq.org/show_bug.cgi?id=13612
drakh drakh@spamcop.net changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |drakh@spamcop.net
--- Comment #3 from drakh drakh@spamcop.net 2008-07-20 17:41:02 --- I'm having issues with episode 104 on both ATI and Nvidia hardware, and on the latter is actually the only one reasonably playable. It's quite possible we're dealing with a regression, though the most recent Wine version reported to work with the game is 0.9.56, and I can't get anything older than 0.9.57 to compile on my setups (Ubuntu 8.04.1 and Mandriva 2008.1).
From my tests so far, on both 0.9.57 and 1.1.1, the game crashes after the
Teltale logo with an unhandled page fault on a Rage 128 and a Radeon Mobility 7500 using the MESA open source drivers.
On a Radeon X1950, using ATI's proprietary fglrx drivers, the game starts with Wine 0.9.57, but while sound can be heard, the screen remains solid white. 1.1.1 is better, but the grapics are so glitchy (crude, unanimated and untextured models floating around) that the game is basically unplayable.
On a Nvidia GeForce 4200 Go with non-legacy proprietary drivers, the game produces the same results as described with both 0.9.57 and 1.1.1.