http://bugs.winehq.org/show_bug.cgi?id=29647
--- Comment #9 from Graham libgradev@gmail.com 2012-03-06 04:34:35 CST --- In addition, the following is dumped to the kernel message buffer (post crash):
[fglrx:__create_mapping] *ERROR* Could not find the group private data [fglrx:__mc_heap_map_virtual_space] *ERROR* Failed to map the virtual space [fglrx:mc_heap_map_virtual_space] *ERROR* Can not get virtual address [fglrx:MCIL_GetVirtualAddressInDescriptor] *ERROR* Can not get the virtual address
I haven't run many native GL apps yet - only the Unigine Heaven bench and that runs flawlessly (x64 and x86). I will try some native games asap to see if I can reproduce it outside of Wine.
As Catalyst 12.2 is due imminently I will wait and see if that fixes (one can hope ;)) before reporting the issue to AMD.