https://bugs.winehq.org/show_bug.cgi?id=46645
Bug ID: 46645 Summary: DOOM 2016 Crashing on second loading screen on 99% when Vulkan render is used Product: Wine Version: 4.0 Hardware: x86 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: linards.liepins@gmail.com Distribution: ---
As the issue seems to be fixable by certain tweaks via various Windows Utilities. I would say it is issue with applicable workaround in Wine and it therefore falls into the Wine implementation garden as well. Reference: https://steamcommunity.com/app/379720/discussions/0/358417461602906353/?ctp=...
$ inxi -Gxxx Graphics: Device-1: AMD Ellesmere [Radeon RX 470/480/570/570X/580/580X/590] vendor: XFX Pine driver: amdgpu v: kernel bus ID: 01:00.0 chip ID: 1002:67df Display: x11 server: Fedora Project X.org 1.20.3 driver: amdgpu compositor: gnome-shell v: 3.30.2 resolution: 1920x1080~60Hz OpenGL: renderer: Radeon RX 580 Series (POLARIS10 DRM 3.27.0 4.20.6-200.fc29.x86_64 LLVM 7.0.1) v: 4.5 Mesa 18.3.3 direct render: Yes
I will provide logs by EOB today as i will not be at my workstation for a while now.