https://bugs.winehq.org/show_bug.cgi?id=44375
William Pierce dpierce1983@hotmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |dpierce1983@hotmail.com
--- Comment #17 from William Pierce dpierce1983@hotmail.com ---
The guy here actually quantifying the problem with pmap, was indeed also reporting how wined3d (once pulseaudio is fixed) gets numbers perfectly aligned with windows now.
My pmap parsing from https://github.com/doitsujin/dxvk/issues/1318#issuecomment-574464662 give more credit to Kai Krakow's comment 8 with respect to the driver mapping address space into the process.
Although I am curious, can those who reported this bug (or anyone with a repro) still reproduce the crashing with the reported games using wined3d (Path of Exile, Dragon Age: Origins, NecroVisioN)?