http://bugs.winehq.org/show_bug.cgi?id=27194
Summary: The Witcher 2: White/coloured screen with UseGLSL=enabled Product: Wine Version: 1.3.20 Platform: x86-64 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3d AssignedTo: wine-bugs@winehq.org ReportedBy: dredgingthelake@gmail.com
Created an attachment (id=34742) --> (http://bugs.winehq.org/attachment.cgi?id=34742) Witcher 2 - GLSL enabled - 01
As summary, during gameplay screen is white and/or coloured in a glitchy way. Screenshots will be uploaded to show this more clearly. The main error seems to be this:
err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ /var/tmp/portage/app-emulation/wine-1.3.20/work/wine-1.3.20/dlls/wined3d/glsl_shader.c / 4625
Additionally, setting "UseGLSL = disabled" works around the issue.