https://bugs.winehq.org/show_bug.cgi?id=33858
Zebediah Figura z.figura12@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Summary|Multiple games crash |Multiple 32-bit |without LARGEADDRESSAWARE |applications crash due to |flag (Far Cry 3, Splinter |virtual address space |Cell: Blacklist, The |exhaustion (Far Cry 3, |Testament of Sherlock |Splinter Cell: Blacklist, |Holmes) |The Testament of Sherlock | |Holmes)
--- Comment #19 from Zebediah Figura z.figura12@gmail.com --- (In reply to Paul Gofman from comment #18)
(In reply to Zebediah Figura from comment #17)
Not to mention that making the bug about IMAGE_FILE_LARGE_ADDRESS_AWARE is not great in the first place, since that's just a workaround and cannot be a real solution.
The bug title looks unfortunate, as the absence of LARGEADDRESSAWARE flag is of course not a bug and is not the reason of the problem. Other than that, isn't it useful to collect the multiple applications which fail most likely due to address space exhaustion? Maybe along with changing bug title?
I'm not sure I see how it's useful, given what I said above—ways to relieve address space pressure, if they even exist, may be specific to each application affected by exhaustion. A bug titled something like "multiple applications exhaust address space" can't really be closed, not even as WONTFIX.