http://bugs.winehq.org/show_bug.cgi?id=20838
--- Comment #12 from Henri Verbeet hverbeet@gmail.com --- (In reply to comment #11)
but, as I said, there's a black screen. I'm not sure that we support overriding the d3d libraries in this way.
any wined3d guy care to comment?
If it calls into d3d9.dll I think that should work in principle. Calling directly into the D3D DDI won't.