http://bugs.winehq.org/show_bug.cgi?id=11674
--- Comment #307 from Stefan Dösinger stefan@codeweavers.com 2013-08-06 02:58:21 CDT --- The solution is our own worker thread / command stream, similar in nature to Nvidia's threaded optimizations. I am currently working on that, but it will take a few more months to get it upstream. In the next few weeks (most likely after I return from holidays), I plan to post a set of patches for testing on wine-devel.