http://bugs.winehq.org/show_bug.cgi?id=22463
--- Comment #18 from Austin English austinenglish@gmail.com 2010-05-11 04:36:19 --- (In reply to comment #17)
For Bioshock, the display of the mouse is correct (only the animated shows, not the windows cursor, but behavior in a virtual desktop isn't quite right. It seems to 'escape' much easier than before. Perhaps I need to play with MouseWarpOverride...
Seems the prefix didn't have MouseWarpOverride set to force.
This bug is fixed for Bioshock 1 in git.