https://bugs.winehq.org/show_bug.cgi?id=47417
Bug ID: 47417 Summary: Overwatch doesn't capture mouse movement to croshairs Product: Wine-staging Version: 4.11 Hardware: x86 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: winehq@junaru.com CC: leslie_alistair@hotmail.com, z.figura12@gmail.com Distribution: ---
As of wine-staging 4.10 mouse movement is no longer captured to the crosshairs while in game. Mouse works as expected in main menu and up to the point where you enter game world. When the map loads mouse cursor is still present on screen and horizontal or vertical movement moves the cursor instead of the croshairs. Left and right mouse button clicks work as expected.
Once every 10 or so game launches the mouse IS captured to the crosshairs and everything works as expected. (some race condition?)
This issue is not present in wine-staging 4.8. (archlinux packaged wine-staging 4.9 has different issues that prevent testing)
GPU: RX580 (amdgpu) DXVK 1.2.2 # pacman -Q|grep 'vulkan|mesa|linux|xorg-server|wine' lib32-mesa 19.1.0-2 lib32-vulkan-icd-loader 1.1.107-1 lib32-vulkan-radeon 19.1.0-2 linux 5.1.14.arch1-1 linux-api-headers 5.1-1 linux-firmware 20190618.acb56f2-1 linux-headers 5.1.14.arch1-1 mesa 19.1.0-3 vulkan-extra-layers 1.1.97.0+10340+118b2f331-1 vulkan-headers 1:1.1.111-1 vulkan-html-docs 1:1.1.111-1 vulkan-icd-loader 1.1.108-1 vulkan-radeon 19.1.0-3 vulkan-trace 1.1.97.0+10340+118b2f331-1 vulkan-validation-layers 1.1.107-1 wine-mono 4.9.0-1 wine-staging 4.11-1 wine_gecko 2.47-2 winetricks 20190615-1 xorg-server 1.20.5-1 xorg-server-common 1.20.5-1 xorg-server-devel 1.20.5-1 xorg-server-xdmx 1.20.5-1 xorg-server-xephyr 1.20.5-1 xorg-server-xnest 1.20.5-1 xorg-server-xvfb 1.20.5-1