http://bugs.winehq.org/show_bug.cgi?id=26633
Summary: Nimbus: invisible text in the menus Product: Wine Version: 1.3.17 Platform: x86 OS/Version: Linux Status: UNCONFIRMED Severity: minor Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: gyebro69@gmail.com
Created an attachment (id=33902) --> (http://bugs.winehq.org/attachment.cgi?id=33902) console log
Nimbus is an indie 'racing' game, currently available only on Steam.
Text is missing (invisible) in the menu of the game. Apart from that, the menu works: you can navigate through the invisible menu items (Play, Settings, Quit) by the cursor keys. Pressing <Enter> activates the chosen item but you can't see anything. Only the animated background is drawn.
Once you manage to start a new game, you can observe that text is displayed correctly in the main game (tutorial tips, timer, high score table all visible). This bug seems to affect only the menu.
The game utilizes the Ogre3D rendering engine. By default it uses the Direct3D9 renderer. I couldn't find a way to change the renderer to OpenGL: if I change the relevant lines in video.cfg the game always reverts it back to Direct3D9.
I have the following native components installed: corefonts vcrun2008 d3dx9_36 The demo is Steam-only: http://store.steampowered.com/app/50000/
Fedora 14 Nvidia GeForce 250 / driver 260.19.36