http://bugs.winehq.org/show_bug.cgi?id=25474
Summary: World of Warcraft downloads obliterate network connection Product: Wine Version: 1.1.38 Platform: x86 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: leetteri@gmail.com
After World of Warcraft starts downloading something (patch downloader, the in-game downloads...) my network connection completely freezes and I'm basically unable to do anything network related but World of Warcraft keeps running "fine".
I think it's specifically DNS that stops working but I'm not completely sure about that. I'm completely unable to open any web pages in a browser or connect to anything and it persists even if I kill Wine. I've tried rmmodding my ethernet module, ifdown && ifup, etc... Nothing seems to make it work again except waiting for like 10 minutes after a "wineserver -k".
Wine is constantly spamming this in a loop in the terminal: "fixme:wininet:InternetSetOptionW Option INTERNET_OPTION_CONNECT_TIMEOUT (10000): STUB fixme:wininet:InternetSetOptionW INTERNET_OPTION_SEND/RECEIVE_TIMEOUT 10000 fixme:wininet:URLCache_FindFirstFreeEntry Grow file err:wininet:CommitUrlCacheEntryInternal no free entries fixme:process:GetLogicalProcessorInformation (0x1659e390,0x1659e990): stub"
I'm running Ubuntu 10.10 and Wine 1.3.8 from Ubuntu's PPA's: "Linux hostname 2.6.35-23-generic #41-Ubuntu SMP Wed Nov 24 10:18:49 UTC 2010 i686 GNU/Linux" "wine-1.3.8"
I'm using a static IP behind a NAT and using my ISP's DNS servers. My integrated NIC uses the "sky2" module. I don't think that my router is choking up from packets since its CPU usage isn't spiking up.
Wine 1.2 also exhibits this same behaviour.