https://bugs.winehq.org/show_bug.cgi?id=38599
hubertnnn@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |hubertnnn@gmail.com
--- Comment #4 from hubertnnn@gmail.com --- I have same problem. strictdraw and gdi workarounds don't work for me, but I found something weird that may help diagnose the issue: You can switch between hd and sd mode using F2 button and in SD mode game works flawless. I did some testing and in main menu I found that some redraw/refresh event is not firing and some keyboard events are delayed. Example 1: - Switch to SD - Select a map - Switch to HD - Press arrow down (it selects next map) - Press arrow down (it selects next map) - Press arrow up (it selects next map instead of previous) - Press arrow up (it selects previous map correctly) This happens every time I switch direction, it jumps one in the incorrect way
Example 2: - Switch to SD - Select a map - Switch to HD - Click on different difficulty button (nothing happens) - (If you click again it will switch, but dont do it yet) - Switch to SD - The new difficulty is selected - Switch to HD - Its still showing the old difficulty So even after you clicked the button in hd mode, only sd mode shows change, hd mode will show change after next event (its not refreshing the screen)
I hope that helps.