http://bugs.winehq.org/show_bug.cgi?id=29208
Bug #: 29208 Summary: Extreme high CPU usage from unknown hang Product: Wine Version: 1.3.33 Platform: x86-64 OS/Version: Mac OS X Status: UNCONFIRMED Severity: major Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: me@haravikk.com Classification: Unclassified
I'm sorry that this bug is unfortunately going to be very vague, as I haven't been able to isolate a particular cause. The program I was running is also currently under non-disclosure, but I don't believe the program itself to be at fault, as I can run it fine under emulation or by booting into Windows.
Anyway, the program in question is an MMO similar to WoW, with an auto-download/patcher tool. Having completed download, it should be able to simply display play options, however, it instead hangs unexpectedly.
More unusually, WINE will then proceed to engage in extreme CPU utilisation; my particular machine is 8-cores, but WINE was being reported with an over 1200% utilisation!
I've no idea what it was doing, however, since I wasn't sure what to do used Mac OS X's spindump Terminal command to capture a stack trace, which may hopefully shed some light on the issue. If there is a more specific test that I can perform, then please do let me know and I'll gladly perform it! The attached spindump has the application name [redacted], if the issue still exists after release I'll return with an updated log and information.
Anyway, hopefully analysis of the spindump gives some clues as to the cause of the lockup/high CPU utilisation. The issue occurs every time, though I'm afraid that may not be much use without the program to test!