https://bugs.winehq.org/show_bug.cgi?id=47011
Józef Kucia joseph.kucia@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |joseph.kucia@gmail.com
--- Comment #1 from Józef Kucia joseph.kucia@gmail.com --- Yes, the SampleCount option overrides the sample count for Direct3D swapchains. This option isn't expected to work for OpenGL games.