http://bugs.winehq.org/show_bug.cgi?id=25472
Haravikk me@haravikk.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |me@haravikk.com
--- Comment #5 from Haravikk me@haravikk.com 2011-04-27 04:25:09 CDT --- This still happens in 1.3.18, however I haven't experienced any crashes, just a big spike in CPU usage. It seems likely that the issue is tied to the sound files played during speech, as Oblivion has had trouble in the past with switching music, meanwhile speech is starting and stopping a lot more frequently, as I've experienced this issue in the Imperial Market District as well where a lot of NPCs can randomly strike up conversations with each other.