https://bugs.winehq.org/show_bug.cgi?id=52859
Bug ID: 52859 Summary: Call of Duty: Ghosts has an issue with terrain rendering Product: Wine Version: 7.6 Hardware: x86-64 OS: Linux Status: NEW Severity: normal Priority: P2 Component: directx-d3d Assignee: wine-bugs@winehq.org Reporter: andrey.goosev@gmail.com Distribution: ---
Created attachment 72258 --> https://bugs.winehq.org/attachment.cgi?id=72258 example
With setting "Terrain Detail" option to Normal or Extra
0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glUseProgram(program 1006 not linked)". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glDrawElements". 0504:err:d3d:wined3d_context_gl_reacquire Acquired context 0000000011013CA0 instead of 000000001E91E3D0. 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glUseProgram(program 1010 not linked)". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glDrawElements". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glUseProgram(program 1014 not linked)". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glDrawElements". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glDrawElements". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glUseProgram(program 1018 not linked)". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glDrawElements". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glUseProgram(program 1000 not linked)". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glDrawElementsInstanced". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glDrawElementsInstanced". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glDrawElementsInstanced". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glUseProgram(program 1004 not linked)". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glDrawElements". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glUseProgram(program 1128 not linked)". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glDrawElements". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glUseProgram(program 1018 not linked)". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glDrawElements". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glUseProgram(program 1004 not linked)". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glDrawElements". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glDrawElements". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glDrawElements". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glDrawElements". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glDrawElements". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glDrawElements". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glDrawElements". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glDrawElements". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glDrawElements". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glDrawElements". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glDrawElements". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glUseProgram(program 1128 not linked)". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glDrawElements". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glDrawElements". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glUseProgram(program 1154 not linked)". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glDrawElements". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glUseProgram(program 1133 not linked)". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glDrawElements". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glDrawElements". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glDrawElements". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glDrawElements". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glDrawElements". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glUseProgram(program 1128 not linked)". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glDrawElements". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glUseProgram(program 1006 not linked)". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glDrawElements". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glDrawElements". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glDrawElements". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glUseProgram(program 1014 not linked)". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glDrawElements". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glDrawElements". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glDrawElements". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glDrawElements". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glUseProgram(program 1018 not linked)". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glDrawElements". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glDrawElements". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glDrawElements". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glDrawElements". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glDrawElements". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glDrawElements". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glDrawElements". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glDrawElements". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glUseProgram(program 1004 not linked)". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glDrawElements". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glUseProgram(program 1000 not linked)". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glDrawElements". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glDrawElements". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glDrawElements". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glDrawElementsInstanced". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glDrawElements". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glDrawElements". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glUseProgram(program 1154 not linked)". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glDrawElements". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glUseProgram(program 1023 not linked)". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glDrawElements". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glDrawElements". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glDrawElementsInstanced". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glUseProgram(program 1032 not linked)". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glDrawElementsInstanced". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glDrawElements". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glUseProgram(program 1045 not linked)". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glDrawElementsInstanced". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glDrawElementsInstanced". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glUseProgram(program 1136 not linked)". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glDrawElements". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glUseProgram(program 1139 not linked)". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glDrawElements". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glUseProgram(program 1058 not linked)". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glDrawElementsInstanced". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glDrawElements". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glDrawElementsInstanced". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glDrawElementsInstanced". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glDrawElements". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glDrawElements". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glDrawElementsInstanced". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glDrawElementsInstanced". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glDrawElements". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glDrawElements". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glDrawElementsInstanced". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glDrawElementsInstanced". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glUseProgram(program 1166 not linked)". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glDrawElements". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glUseProgram(program 1143 not linked)". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glDrawElements". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glDrawElements". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glDrawElements". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glUseProgram(program 1062 not linked)". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glDrawElements". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glDrawElements". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glDrawElements". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glDrawElements". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glDrawElements". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glUseProgram(program 1067 not linked)". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glDrawElementsInstanced". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glUseProgram(program 1072 not linked)". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glDrawElementsInstanced". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glDrawElements". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glDrawElements". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glDrawElementsInstanced". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glUseProgram(program 1124 not linked)". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glDrawElements". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glDrawElements". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glUseProgram(program 1168 not linked)". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glDrawElements". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glUseProgram(program 1077 not linked)". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glDrawElements". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glDrawElements". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glDrawElementsInstanced". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glDrawElements". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glUseProgram(program 1081 not linked)". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glDrawElements". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glDrawElementsInstanced". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glUseProgram(program 1085 not linked)". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glDrawElements". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glUseProgram(program 1158 not linked)". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glDrawElements". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glUseProgram(program 1130 not linked)". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glDrawElements". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glUseProgram(program 1146 not linked)". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glDrawElements". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glUseProgram(program 1090 not linked)". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glDrawElements". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glDrawElementsInstanced". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glDrawElementsInstanced". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glUseProgram(program 1058 not linked)". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glDrawElements". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glUseProgram(program 1062 not linked)". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glDrawElements". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glUseProgram(program 1162 not linked)". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glDrawElements". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glUseProgram(program 1093 not linked)". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glDrawElements". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glDrawElements". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glUseProgram(program 1149 not linked)". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glDrawElements". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glUseProgram(program 1172 not linked)". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glDrawElements". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glUseProgram(program 1101 not linked)". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glDrawElements". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glDrawElements". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glUseProgram(program 1103 not linked)". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glDrawElements". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glUseProgram(program 1104 not linked)". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glDrawElementsInstanced". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glUseProgram(program 1108 not linked)". 0504:err:d3d:wined3d_debug_callback 0000000011013CA0: "GL_INVALID_OPERATION in glDrawElementsInstanced".
wine-7.6-324-gd141e354568