http://bugs.winehq.org/show_bug.cgi?id=17890
Giftmischer giftmischer_01@web.de changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |giftmischer_01@web.de
--- Comment #5 from Giftmischer giftmischer_01@web.de 2009-04-21 14:52:01 --- Hi Ken,
I had the same problem. Please open the UnrealTournament.ini file and go to the section
[WinDrv.WindowsClient]
Edit it for a 800x600 game on a 1024x768 desktop screen:
WindowedViewportX=1024 WindowedViewportY=-768 WindowedColorBits=32 FullscreenViewportX=800 FullscreenViewportY=600 FullscreenColorBits=32
You might doesn't use a 800x600 game resolution, but I think that my lines are a good example. Change it for your favor. Play around. Leave the minus in 'WindowedViewportY'. (OK, I'm using some older Nvidia card... ;)
I recommend you to write an UT binary. This is my one (~/bin/ut):
#!/bin/sh
env wine "C:\UnrealTournament\System\UnrealTournament.exe" xgamma -gamma 1 xrandr -s 1024x768
Add
chmod +x ~/bin/ut
and start it via the console. If you want to add a launcher in your window manager (like Xfce), please write these lines as a starting command:
xterm -e bin/ut
Without it it might be that UT kills your window manager. (Happend in KDE, Xfce and WindowMaker.)
Cheers & Yours,
Giftmischer