https://bugs.winehq.org/show_bug.cgi?id=42494
--- Comment #7 from Gijs Vermeulen acescopezz@gmail.com --- Created attachment 57463 --> https://bugs.winehq.org/attachment.cgi?id=57463 Updated log (current wine git)
(In reply to Matteo Bruni from comment #5)
Let's go back to the previous bug summary, the "Unimplemented copy from WINED3D_LOCATION_TEXTURE_RGB to WINED3D_LOCATION_SYSMEM for depth/stencil buffers" message is most likely unrelated (and I expect that to also appear with non-Intel GPUs).
This confirms your statement above. After recent changes those messages are not in the log anymore, but the problem still persists.