http://bugs.winehq.org/show_bug.cgi?id=14717
--- Comment #164 from Raymond superquad.vortex2@gmail.com 2011-03-24 20:40:59 CDT --- (In reply to comment #163)
Something which hasn't been taken into account in this discussion is that some games might have sound files which are in different sample rates. I wanted to test the patch included before making my contribution to this issue, but now that I have tested it, I really stand behind voting for this bug.
The issue becomes easy to see when playing games. Even when I'm running wine with default sample rate of 44100 there is some distortion in audio in games such as Dragon Age: Origins. How can this be? I hear no such distortion if I use for example Spotify --- which leads me to believe that there are different sample rates used within one game. Changing to 48000 made the distortion worse in DA:O.
I downloaded the patch in comment 129, applied it to wine-1.3.16. Now the distortion in DA:Origins is gone. The distortion wasn't especially bad, but noticeable for me -- and something that did bother me.
Does your sound card support 44100Hz ?
or your "default" device use dmix at 48000Hz
since it is a bug in winecfg which allow user to select 44100Hz even 44100Hz is not supported by the "default" device