http://bugs.winehq.org/show_bug.cgi?id=9667
--- Comment #7 from Andrew Charles Hurst a.hurst@shef.ac.uk 2008-01-12 17:14:10 --- Still happens in 0.9.53 on my TNT2.
Setting HKCU/Software/Wine/Direct3D/RenderTargetLockMode = readtex will circumvent the hang, but beware, some things will no longer be drawn.
Missing GL_ARB_pixelbuffer_object for pbo's