http://bugs.winehq.org/show_bug.cgi?id=7640
execrable@gmail.com execrable@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |execrable@gmail.com
--- Comment #39 from execrable@gmail.com execrable@gmail.com 2009-06-20 06:43:02 --- I'm getting this bug in Halo, even in a virtual desktop. No combination of the options in the graphics tab seems to solve it. The only way I can get it to move smoothly is using a native dinput8, which causes the mouse not to be kept inside the window.
I'm using wine built from the latest git source.
I run it from a console and get a constant spam of: fixme:d3d:state_pscale >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from glPointSize(...); @ state.c / 1455
I don't know if that could have something to do with it.