https://bugs.winehq.org/show_bug.cgi?id=47036
Paul Gofman gofmanp@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |gofmanp@gmail.com
--- Comment #2 from Paul Gofman gofmanp@gmail.com --- Created attachment 64208 --> https://bugs.winehq.org/attachment.cgi?id=64208 +wgl log (current git and current git with the patch reverted)
I tested the game and could reproduce the issue. I've bisected it to commit 0cb79db12ac7c48477518dcff269ccc5d6b745e0 (winex11.drv: Recreate gl_drawable for top-level windows as non-top level when clipping for child windows is required.). Reverting the patch fixes the issue. I am attaching +wgl logs from the run with the current git and with the commit reverted.