http://bugs.winehq.org/show_bug.cgi?id=7939
------- Additional Comments From daniel.skorka@stud.uni-karlsruhe.de 2007-04-04 18:08 ------- Created an attachment (id=5637) --> (http://bugs.winehq.org/attachment.cgi?id=5637&action=view) +d3d log without GL_SCISSOR_TEST
This is the log you requested. I reverted back to current git (at least I hope so) and commented out line 4200 in dlls/wined3d/device.c. The log goes until the main menu is visible (which displays graphics rendered by the engine). The rendering errors are gone.