http://bugs.winehq.org/show_bug.cgi?id=16761
--- Comment #2 from M.Kiesel winehq.org@continuity.cjb.net 2009-01-03 18:10:57 --- Created an attachment (id=18448) --> (http://bugs.winehq.org/attachment.cgi?id=18448) Logs for default sample rate 44100. No sound is played both with full and emu acc setting.
No pulseaudio here. ALSA only.
Changing default sample rate in winecfg to 44100 breaks sound completely (game is silent), both with full acceleration and emulation. Logs attached. Sound is *only* working with default sample rate 48000 and acceleration: "emulation".
Logs for (broken) 44100 sound are attached. Comparing the logs for broken 44100/emu setting with working 48000/emu setting is interesting; the only thing happening additionally in the broken 44100/emu setting seems to be some Wine internal preprocessing step ("trace:dsound:DSOUND_RecalcFreqAcc New freqadjust: 115f55, new buflen: 52924", "trace:dsound:DSOUND_MixToTemporary (0x1c4b98) Adjusting frequency: 48000 -> 44100"). Perhaps this is broken? Then we might be talking about several bugs here (full acceleration broken completely; another bug for emulation setting/preprocessing step). Might of course also be some odd side-effect.