http://bugs.winehq.org/show_bug.cgi?id=27848
Summary: Crysis2 freezes/hangs since wine 1.3.22 (ReportFault 0xc65de0c) Product: Wine Version: 1.3.24 Platform: x86-64 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3d AssignedTo: wine-bugs@winehq.org ReportedBy: rockorequin@hotmail.com
Crysis 2 runs fine on wine 1.3.21 on my PC with an nvidia 540M card, but in versions 1.3.22 and onwards it freezes at a random point usually less than a minute after gameplay starts with the error:
fixme:faultrep:ReportFault 0xc65de0c 0x0 stub
At this point, the music continues to play (it doesn't appear to be looping) but the graphics are frozen, so I'm guessing it's a d3d issue.
I have the various directX 9 and 10 native libraries enabled via winetricks and the Crysis patch applied to wine.
Running it in wine 1.3.24, I also get "fixme:d3d_texture:wined3d_texture_generate_mipmaps texture 0x6aa3928 stub!" errors, but these don't appear to cause the freeze.