https://bugs.winehq.org/show_bug.cgi?id=44514
--- Comment #20 from nick@look.ca --- Sorry forgot to put the error message of why the patch failed, hee it is:
patching file dlls/kernel32/process.c Hunk #1 succeeded at 2720 (offset 291 lines). patching file dlls/wined3d/adapter_gl.c Hunk #2 succeeded at 2083 (offset 9 lines). patching file dlls/wined3d/context.c Hunk #1 succeeded at 3808 (offset 3 lines). patching file dlls/wined3d/device.c Hunk #1 succeeded at 838 (offset 1 line). patching file dlls/wined3d/glsl_shader.c Hunk #3 succeeded at 7480 (offset 3 lines). Hunk #4 succeeded at 11516 (offset 6 lines). patching file dlls/wined3d/texture.c Hunk #1 FAILED at 926. Hunk #2 succeeded at 981 with fuzz 1 (offset 31 lines). Hunk #3 succeeded at 990 (offset 31 lines). Hunk #4 succeeded at 1074 with fuzz 2 (offset 15 lines). 1 out of 4 hunks FAILED -- saving rejects to file dlls/wined3d/texture.c.rej patching file dlls/wined3d/view.c Hunk #1 succeeded at 851 with fuzz 1 (offset 7 lines). patching file dlls/wined3d/wined3d_gl.h patching file dlls/wined3d/wined3d_private.h Hunk #1 succeeded at 1426 (offset 8 lines). Hunk #2 succeeded at 2983 (offset 6 lines). Hunk #3 succeeded at 3076 (offset 1 line). Hunk #4 succeeded at 3384 (offset -33 lines). Hunk #5 succeeded at 3919 (offset 13 lines). ==> ERROR: A failure occurred in prepare(). Aborting...