https://bugs.winehq.org/show_bug.cgi?id=54333
--- Comment #5 from Rafał Mużyło galtgendo@o2.pl --- @comment 4:
Actually, I know for a fact, that sometimes it's d3dx9, not d3dcompiler that's required (... ok, d3dcompiler may play some role, but in the case I'm referring to, it's builtin d3dx9 that makes things crash).