http://bugs.winehq.org/show_bug.cgi?id=3615
------- Additional Comments From l_bratch@yahoo.co.uk 2007-18-04 15:31 ------- I think it's multithreaded D3D that's stopping the game Rainbow Six Vegas running too. Does anyone know this for sure, or is there some debug channel I can post to confirm it? I know applying one of Stefan's opengl thread context patchsets allowed it to get into the menu a few weeks ago, but that doesn't seem to work any more...