http://bugs.winehq.org/show_bug.cgi?id=25747
Summary: [regression] Very low 2d effects quality in Dead Space on fglrx. Product: Wine Version: 1.3.7 Platform: x86 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3dx9 AssignedTo: wine-bugs@winehq.org ReportedBy: NightNord@gmail.com CC: wine-bugs@winehq.org
Screenshots and logs attached. Regression from 1.3.6 to 1.3.7. All newer versions (tested up to 1.3.11) inherits it.
This is tested on ati-drivers-10.12, HD4570. kernel: 2.6.37
Registry tweaks: orm=fbo (Dead Space won't work at any other orm= settings. This is default, BTW)
In-game settings: any, from lowest to highest without Decals.
This could be just some "better" effect realization (still, it can't be switched off via in-game settings), if INTZ supported, but fglrx messing it up, or, maybe, some other error arises.
Result of regression testing: f0b0c1b1dddf606177651deb45c0afd6259076aa is the first bad commit commit f0b0c1b1dddf606177651deb45c0afd6259076aa Author: Henri Verbeet hverbeet@codeweavers.com Date: Fri Nov 5 14:11:35 2010 +0100
wined3d: Add support for the INTZ format.
:040000 040000 faaa1ded710e91700f9ee0b45a64046c331ec7e4 a78b737e1647d2e3c39d506da94e6ebabe7739d8 M dlls :040000 040000 716c26514f970e84844abca4aa8af3f4a6b5588e f5afaaab81479efcd92b8cb1f35d6647fc0b4c29 M include