http://bugs.winehq.org/show_bug.cgi?id=12652
GyB gyebro69@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |gyebro69@gmail.com
--- Comment #18 from GyB gyebro69@gmail.com 2011-12-25 11:00:35 CST --- I think this is the same bug that affects Assassin's Creed, reported in bug #22280: the SetThreadPriorityBoost function is not implemented in Wine.
From a +relay,+seh,+tid log:
... 0009:Call KERNEL32.CreateThread(00000000,00004000,11a1abf0,1255661c,00000004,0062d910) ret=68b82af5 0009:Ret KERNEL32.CreateThread() retval=000002ec ret=68b82af5 0009:Ret msvcrt._beginthreadex() retval=000002ec ret=119f1ed6 0009:Call KERNEL32.SetThreadPriority(000002ec,00000001) ret=119cfb38 0009:Ret KERNEL32.SetThreadPriority() retval=00000001 ret=119cfb38 0009:Call KERNEL32.SetThreadPriorityBoost(000002ec,00000000) ret=119cfb9d 0009:Ret KERNEL32.SetThreadPriorityBoost() retval=00000000 ret=119cfb9d 0009:Call msvcrt._vsnprintf_s(0062d7f0,00000100,00000100,11f7d314 "\n\n%s(%u) : ASSERT FAILURE: %s(%s)\n",0062d7e0) ret=119ffdca 0009:Ret msvcrt._vsnprintf_s() retval=00000090 ret=119ffdca 0009:Call KERNEL32.InitializeCriticalSection(68bbc9f0) ret=68b63844 0009:Ret KERNEL32.InitializeCriticalSection() retval=00000001 ret=68b63844 0009:Call ntdll.RtlAllocateHeap(00110000,00000000,00000093) ret=68b5f5b7 0009:Ret ntdll.RtlAllocateHeap() retval=001ef3a8 ret=68b5f5b7 0009:Call KERNEL32.WriteFile(00000030,001ef3a8,00000093,0062d5cc,00000000) ret=68b5b09a 0009:Ret KERNEL32.WriteFile() retval=00000001 ret=68b5b09a 0009:Call ntdll.RtlFreeHeap(00110000,00000000,001ef3a8) ret=68b5f576 0009:Ret ntdll.RtlFreeHeap() retval=00000001 ret=68b5f576 0009:Call KERNEL32.OutputDebugStringA(0062d7f0 "\n\nx:\Perforce\bishop\CodePcPort\UnrealEngine3\Development\External\framework\gear\private\src\thread\ms\thread.cpp(324) : ASSERT FAILURE: Ret()\n") ret=119c8551 0009:Ret KERNEL32.OutputDebugStringA() retval=00000000 ret=119c8551 0009:Call KERNEL32.DebugBreak() ret=119c8557 0009:trace:seh:raise_exception code=80000003 flags=0 addr=0x7bc71d6c ip=7bc71d6d tid=0009 ...
This is very similar to the log snippet in bug #22280#comment#4.
With the patch in bug #22280 (attachment #27224) the game gets further and it plays the intro videos, then it crashes after the videos (that could be another problem).