https://bugs.winehq.org/show_bug.cgi?id=44849
Bug ID: 44849 Summary: Unable to launch ROTTR.exe (Game launcher) on vanilla Wine Product: Wine Version: 3.4 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: fincer89@hotmail.com Distribution: ---
Created attachment 60907 --> https://bugs.winehq.org/attachment.cgi?id=60907 ROTTR.exe - Wine 3.4 Git testrun
Tested with the following Wine versions (compiled from source):
- Wine 2.22 - Wine 3.0-RC1 - Wine 3.0-RC3 - Wine 3.0 - Wine 3.4
None of these versions work with ROTTR.exe game launcher on Steam. Wine Staging works, but I haven't had time to check which specific patchset fixes the issue there.
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BEHAVIOR DESCRIPTION:
When I launch Steam client and simply try to launch Rise of The Tomb Raider, the game launcher window doesn't appear as it should. The Steam client just indicates "Running" status for the game. When I checked system processes, the game hangs up, using exactly same amount of memory, every time and on every vanilla Wine version I have tested so far (see the list above). Memory amount the game reserves is approximately ~126.2 MiB (always). CPU load is stuck at 8%.
I have also tested running ROTTR.exe without Steam client interaction. No difference.
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SYSTEM SPECS:
No winetricks nor DLL overrides. Wine prefix 64-bit. Arch Linux 64-bit. Both Nvidia GTX 1060M & Intel UHD 630 tested with the latest drivers available (which doesn't really matter because the same issue exists with older drivers, too).
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LOG ATTACHMENTS:
I have attached a generic output of running ROTTR.exe on Wine 3.4 Git (latest available).
My next comment has log of running the game on Staging Git, equivalent settings, same prefix. And launcher works.