http://bugs.winehq.org/show_bug.cgi?id=26407
Summary: Shadowgrounds Survivor crashes after viewing the map Product: Wine Version: 1.3.15 Platform: x86 URL: http://www.gamershell.com/download_23192.shtml OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: gyebro69@gmail.com
Created an attachment (id=33629) --> (http://bugs.winehq.org/attachment.cgi?id=33629) terminal output
In the game the crash always occurs when I switch back to normal mode after viewing the map (by pressing <Tab>). Sometimes the game "survives" 2-3 switches between the two modes but eventually it will crash.
How to reproduce the problem in the demo: 1. Choose only Physx and Windows Media Codecs when the installer asks for it (native d3dx9_36.dll will be placed in the game directory). 2. Start the game either by survivor.exe or with the launcher. 3. Choose <New Game> from the menu. When you gain control over your character press <Tab> to switch to map mode then press <Tab> again to get back to normal mode. This might need to be repeated 2-3 times. Sooner or later the game will crash.
If I don't use the map mode, the game seems to be stable (I've played for about 30-40 minutes).
I can reproduce the crash with Wine-1.0.1, too. The crash happens even if I lower the gfx details to the minimum and with disabled audio. When starting the game with WINEDEBUG=warn+heap (is that the correct syntax?) the crash doesn't occur.
Fedora 14 x86 Nvidia GeForce 250 / driver 260.19.36