https://bugs.winehq.org/show_bug.cgi?id=39342
--- Comment #4 from Fabian Maurer dark.shadow4@web.de --- Interesting, I didn't test it, but these patches shouldn't change this crash. One patch just corrects a nullpointer issue, and the other shouldn't change the logic at all. If it would, it would be broken...
Does the crash reliably trigger or is it "random"?