http://bugs.winehq.org/show_bug.cgi?id=21233
--- Comment #6 from Mikko Rasa tdb@tdb.fi 2010-06-20 02:23:15 --- Created an attachment (id=29009) --> (http://bugs.winehq.org/attachment.cgi?id=29009) Fix index buffer overflow
I managed to figure out the problem and make a patch for it last night. The crash occurs due to the mesh in that particular room having too many indices, causing it to overflow the allocated index buffer and overwrite some other data. The attached patch is made against wine-1.2-rc4.