http://bugs.winehq.org/show_bug.cgi?id=14558
Summary: DirectX : Missing sprite frames in Double Dragon Forever Product: Wine Version: 1.1.1 Platform: PC-x86-64 URL: http://clebercasali.blogspot.com OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3d AssignedTo: wine-bugs@winehq.org ReportedBy: cleberdemattoscasali-hotpop@yahoo.com.br
Wine's DirectX fails to draw some frames from the sprites. For example, when the character is walking, the animation does not display and the character looks static.
I think this problem started with wine 1.1.1.
It may be related to this bug: http://bugs.winehq.org/show_bug.cgi?id=13595 wich is also still present in 1.1.1.