https://bugs.winehq.org/show_bug.cgi?id=40782
Bug ID: 40782 Summary: beatmania IIDX INFINITAS has frozen graphics if a OpenGL-powered Desktop Environment is running in background Product: Wine Version: 1.9.12 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: trivial Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: lena.stoffler@ymail.com Distribution: ---
The game beatmania IIDX INFINITAS if it is started from a OpenGL-powered DE, like KDE, GNOME or Unity, has frozen graphics after the loading screen is passed but the menu navigation still works, aswell as the sound.
The workaround is simple: start it from a plain standalone X server as I described it in my test results at https://appdb.winehq.org/objectManager.php?sClass=version&iId=33674
The terminal output says something about OpenGL backbuffe, but I have no idea what this means. A other problem also could be that the game changes the resolution to 480p (xrandr).
It's just a trivial bug, since the workaround is quite simple. I don't know if this even has something todo with wine. Could be a bug in the game itself too.
ALSO: the OpenGL backbuffer message doesn't appear when the game is started from a plain standalone X server