http://bugs.winehq.org/show_bug.cgi?id=22335
Summary: PlayOnLine music playing but displays nothing Product: Wine Version: 1.1.42 Platform: x86 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3d AssignedTo: wine-bugs@winehq.org ReportedBy: Winehq@cnormington.plus.com CC: stefan@codeweavers.com
Created an attachment (id=27325) --> (http://bugs.winehq.org/attachment.cgi?id=27325) log file as tar.gz
Hi, Slight regression. PlayOnline now longer displays anything when started as of 1.1.42, music is playing and gui is responding when you more your mouse over it.
Worked in 1.1.41. Regression test shows
dc918d43946462ad4c04ed373cda72d1ebe9b6d3 is the first bad commit commit dc918d43946462ad4c04ed373cda72d1ebe9b6d3 Author: Stefan Dösinger stefan@codeweavers.com Date: Sun Mar 28 16:42:32 2010 +0200
wined3d: Use FBOs when the onscreen depth stencil format isn't suitable.
This allows proper support of float depth buffers when rendering to onscreen surfaces.
:040000 040000 44d70c59cce2f82aa3f2d8b6e19679588f81e1b8 15635de2c11dfbeb36cc3542bbaa6bc3f840468f M dlls
Commit URL http://source.winehq.org/git/wine.git/?a=commit;h=dc918d43946462ad4c04ed373c...
Log spams fixme:d3d:context_apply_state Activating for CTXUSAGE_BLIT for an offscreen target with ORM_FBO. This should be avoided. err:d3d:context_apply_draw_buffer >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glDrawBuffers() @ context.c / 1890
Attached default log from start to finish.
Running on Ubuntu 10.04 x64 with Geforce GTX 275. Also tested on Ubuntu 9.10 x64 laptop with Geforce 9800M GTS same results.
Steps to reproduce. Start PlayOnLine. Was already installed using a previous version of wine ages ago.