https://bugs.winehq.org/show_bug.cgi?id=47767
Daniel Perelman dap56@cornell.edu changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |dap56@cornell.edu
--- Comment #4 from Daniel Perelman dap56@cornell.edu --- The same workaround helped on Artemis Spaceship Bridge Simulator ( https://appdb.winehq.org/objectManager.php?sClass=application&iId=12465 ), although the bug wasn't causing noticeable slowdown, it just caused 100% CPU usage for a game that uses ~3% CPU on Windows. (With the workaround, it is still at ~40% CPU usage.)