https://bugs.winehq.org/show_bug.cgi?id=35796
Bug ID: 35796 Summary: Mortal Online bootstapper installer/client fails on startup (network ping exception) Product: Wine Version: 1.7.14 Hardware: x86 OS: Linux Status: NEW Severity: normal Priority: P2 Component: mscoree Assignee: wine-bugs@winehq.org Reporter: focht@gmx.net
Hello folks,
a #winehq user posted this backtrace with pastebin before switching to MS .NET Framework.
Since this might be still useful for Wine-Mono I report it here. I can't reproduce this as I don't have a Mono environment - feel free to close if not applicable.
Pastebin:
--- snip --- $ WINEPREFIX=/home/sxe/mo4-wine/ wine Mortal\ Online\ Launcher.exe wine: created the configuration directory '/home/sxe/mo4-wine' fixme:storage:create_storagefile Storage share mode not implemented. err:mscoree:LoadLibraryShim error reading registry key for installroot err:mscoree:LoadLibraryShim error reading registry key for installroot err:mscoree:LoadLibraryShim error reading registry key for installroot err:mscoree:LoadLibraryShim error reading registry key for installroot fixme:storage:create_storagefile Storage share mode not implemented. fixme:iphlpapi:NotifyAddrChange (Handle 0xece8a0, overlapped 0xece8ac): stub wine: configuration in '/home/sxe/mo4-wine' has been updated. fixme:wincodecs:PngDecoder_Block_GetCount stub libgluezilla not found. To have webbrowser support, you need libgluezilla installed fixme:wincodecs:JpegDecoder_Frame_CopyPalette (0x26f506c,0x26cfff0): stub fixme:gdiplus:GdipGetLineSpacing ignoring style fixme:gdiplus:GdipGetLineSpacing ignoring style fixme:wincodecs:JpegDecoder_Frame_CopyPalette (0x27e55dc,0x27fe2e8): stub protocol "IP" not found; You might want to add this to /etc/protocols err:winediag:WSASocketW Failed to create a socket of type SOCK_RAW, this requires special permissions. exception inside UnhandledException handler: Object reference not set to an instance of an object
[ERROR] FATAL UNHANDLED EXCEPTION: System.Net.Sockets.SocketException: Error looking up error string at System.Net.Sockets.Socket..ctor (AddressFamily addressFamily, SocketType socketType, ProtocolType protocolType) [0x00000] in <filename unknown>:0 at System.Net.NetworkInformation.Ping.SendPrivileged (System.Net.IPAddress address, Int32 timeout, System.Byte[] buffer, System.Net.NetworkInformation.PingOptions options) [0x00000] in <filename unknown>:0 at System.Net.NetworkInformation.Ping.Send (System.Net.IPAddress address, Int32 timeout, System.Byte[] buffer, System.Net.NetworkInformation.PingOptions options) [0x00000] in <filename unknown>:0 at System.Net.NetworkInformation.Ping.Send (System.String hostNameOrAddress, Int32 timeout, System.Byte[] buffer, System.Net.NetworkInformation.PingOptions options) [0x00000] in <filename unknown>:0 at System.Net.NetworkInformation.Ping.Send (System.String hostNameOrAddress, Int32 timeout, System.Byte[] buffer) [0x00000] in <filename unknown>:0 at System.Net.NetworkInformation.Ping.Send (System.String hostNameOrAddress, Int32 timeout) [0x00000] in <filename unknown>:0 at System.Net.NetworkInformation.Ping.Send (System.String hostNameOrAddress) [0x00000] in <filename unknown>:0 at (wrapper remoting-invoke-with-check) System.Net.NetworkInformation.Ping:Send (string) at Mortal_Online_Launcher.frmMain.UpdatePing () [0x00000] in <filename unknown>:0 at System.Threading.Thread.StartInternal () [0x00000] in <filename unknown>:0 --- snip ---
Download client: http://www.mortalonline.com/download-game-client/
Regards