http://bugs.winehq.org/show_bug.cgi?id=28489
--- Comment #4 from GyB gyebro69@gmail.com 2012-07-20 13:08:30 CDT --- AlwaysOffscreen enabled by default now: http://source.winehq.org/git/wine.git/commitdiff/09443f14e75e134328643b5d33a...
This makes both GRAW1 and GRAW2 render the scenery correctly. The reported problem still occurs with ao=disabled. Could it be considered "fixed"?