https://bugs.winehq.org/show_bug.cgi?id=57312
--- Comment #2 from next_ghost doucha@swarmtech.cz --- Created attachment 77262 --> https://bugs.winehq.org/attachment.cgi?id=77262 Rebuild 3 running in WINE git-5bebb241 (broken scaling)
It appears that there are two separate commits causing this issue: 1) Image scaling to full screen broke in commit 5bebb24108954f763acb36175fff99e159f7536c. The game was rendered at the original window size and the rest of the screen was black. See attached screenshot. However, mouse input was scaled correctly so the visual position of in-game buttons did not match their actual active zone. 2) Scaling to full screen was restored in commit 2461297e38a8dda89fdf7f6dc61d9edd99a45d4c but without texture filtering.
Note: All 3 screenshots have been taken with emulated virtual desktop. I've cropped the WINE window title and outline from the first two screenshots because at first I didn't think this setting might matter.