https://bugs.winehq.org/show_bug.cgi?id=51472
Bug ID: 51472 Summary: cursor/mouse and screen does not match together on multiple screen (X11) setup Product: Wine-staging Version: 6.12 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: juergen.sauer@automatix.de CC: leslie_alistair@hotmail.com, z.figura12@gmail.com Distribution: ---
Created attachment 70309 --> https://bugs.winehq.org/attachment.cgi?id=70309 mouse is on Screen (HDMI-A1) working, but rendering is on HDMI-A0 and pont and click, drawing operations are completely failed.
It seems to me here, that running any windoze programm may disfunctional on X11 setups with more screens.
My example: I'm running wow (v3.5.2s wotlk) just fine and performant (under multiscreen stup/kde/plasma Arch Linux, current, but:
1. it is not reliable on which screen the wine window appears 2. it is not reialble if mouse cursor and wine window are using the same screen
It may match, it may not. The mouse cursor is sticked to the wrong screen.
Triage solution is to press "Alt-F3, Plasma Key for window mode" and move the wine screen window to the flipping around mouse movement screen.
Suggestion: Either to pin the running wine window to a certain screen (triage).
Better to find the bug where wine does not obey the mouse and screen connection.
This behavior occours on vlk3d and standard d3d renderings.
First Screenshot, mouse and game on same screen (HDMI-A1), all fine, woul be left screen, but not ubmitted, beaacuse of limited bug tracker)
Second Screenshot, mouse is on Screen (HDMI-A1) working, but rendering is on HDMI-A0 and pont and click, drawing operations are completely failed.