https://bugs.winehq.org/show_bug.cgi?id=42494
--- Comment #9 from Gijs Vermeulen acescopezz@gmail.com --- (In reply to Gijs Vermeulen from comment #8)
Created attachment 57470 [details] updated log v2
The log has changed again in current git.
This is what I could find about the fixme in dlls/wined3d/surface.c:
/* Can happen when d3d9 apps do a StretchRect() call which isn't handled in GL. */
Just a little note:
This new fixme line: fixme:d3d:surface_cpu_blt Filter WINED3D_TEXF_LINEAR not supported in software blit.
disappears when setting d3dcompiler_43.dll to native, but it doesn't fix the problem.