http://bugs.winehq.org/show_bug.cgi?id=15245
Summary: Graphics in Age of empires II are either black or buggy Product: Wine Version: 1.1.3 Platform: Other URL: http://appdb.winehq.org/objectManager.php?sClass=version &iId=147 OS/Version: All Status: UNCONFIRMED Severity: major Priority: P2 Component: directx-ddraw AssignedTo: wine-bugs@winehq.org ReportedBy: dx@dxzone.com.ar
Created an attachment (id=16024) --> (http://bugs.winehq.org/attachment.cgi?id=16024) Default debug output (errors/fixme) in wine 1.1.3
Since wine 1.1.3 a "IWineD3DDeviceImpl_SetupFullscreenWindow" error appears in console when switching to full screen mode / 8bpp and the graphics are buggy, either:
- don't render (black background and nothing else, not even text, but the buttons are still there, making a sound on mouseover). - render misaligned / in grey as if it were reading 24 bits per pixel instead of 8 (see screenshots). Text renders in this one, **and with the right color**, not in black, which means that bug #2666 is not present here. Colors in video sequences are wrong
These symptoms switch randomly on each restart, but the console output is the same. The second one is less frequent, and it turns to be the first one when I start a game (when it changes resolution/depth again). Both real full screen and virtual desktop are affected.
Wine versions <= 1.1.2 are not affected (tested with 1.1.0 and 1.1.2). The latest release, 1.1.4, is still affected.
Arch linux x86_64, (using these packages: http://repo.archlinux.fr/x86_64/oldpackages/), NVIDIA drivers 173.14.12, X.org server 1.5.0, age of empires II (both the age of kings and expansion - without no-cd crack - using latest patch from microsoft site). Windows version set globally to 2000. Native DLLs: dplayx, dpnet, dpnhpast, dpwsockx. (the ones suggested in the appdb for multiplayer)