http://bugs.winehq.org/show_bug.cgi?id=6573
------- Additional Comments From squall38@rpgameplace.de 2007-16-05 09:31 ------- Created an attachment (id=6299) --> (http://bugs.winehq.org/attachment.cgi?id=6299&action=view) d3d debug output
I'm seeing this too with 0.9.37 on an Intel 855GM (using 1.7.4 i810 driver on X.org 7.2 and Mesa 6.5.2 i915 driver) Attachment is debug output with WINEDEBUG="d3d". The "Vertex Declaration" thingy repeats a few thousand times, so I cutted that message storm a bit (the file size exceeded 18MB). The relevant error seems to be "err:d3d_surface:d3dfmt_convert_surface Unsupported conversation type 9" but I'm not sure.
In much much earlier Wine versions the game was working with direct rendering, albeit slow (around 5-8 fps). Now I have to disable direct rendering by setting LIBGL_ALWAYS_INDIRECT=true) to get in-game but it's of course unplayable slow (maybe ~0.5 fps).