http://bugs.winehq.org/show_bug.cgi?id=25164
--- Comment #13 from Jörg Höhle hoehle@users.sourceforge.net 2011-01-12 15:00:30 CST --- I cannot confirm this with wine-1.3.10. Sound and animation resume in both full screen and virtual desktop modes (in the latter case I need another window, e.g. winemine, for Bink's window to notice that it lost focus). Likewise when using /Z which supposedly tells BinkPlay to use WaveOut instead of DirectSound.
Using binkplay 1.0 (bundled with Patrizier II and Port Royale). Ubuntu Intrepid with on-board AC'97 sound and even PulseAudio (instead of ALSA dmix).