https://bugs.winehq.org/show_bug.cgi?id=50164
--- Comment #6 from Fyro fabienmoal@wanadoo.fr --- i've only rollback test ** if(InterlockedDecrement(&locinfo->refcount)) ** because this is for me that's occured bug, and game work
https://bugs.winehq.org/show_bug.cgi?id=50164#c2